Physics is frequently cited as a difficult roadblock and hindrance to retention in STEM majors. In this paper, we present the results of a study exploring the potential utility and use cases of augmented reality in secondary and post secondary physics courses. To gather meaningful information, we developed PhyAR, prototype physics education application in augmented reality. We collected feedback and opinions from a qualitative study of university students with STEM backgrounds. Our findings point towards a clear desire to see the use of more interactive 3D AR content in physics courses.